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Wednesday, December 22, 2010
Wednesday, December 15, 2010
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THE LINDES # 12
THE
LINDES Group research and action on education, arts and cultural practices
SESSION # 12 Work Session open
November 11, 2010
In this workshop we share observations made in our personal educational activity during the last month along the lines arising from the previous session.
THE
LINDES Group research and action on education, arts and cultural practices
SESSION # 12 Work Session open
November 11, 2010
In this workshop we share observations made in our personal educational activity during the last month along the lines arising from the previous session.
Tuesday, December 7, 2010
Typical Life Of Car Starter
Review of The Day After Ragnarok, the Kenneth Hite
The Day After Ragnarok setting is written by Kenneth Hite and published by Atomic Overmind, which until now has been adapted for two popular systems: Savage World and HERO SYSTEM. Kenneth Hite is an author with many tables in the scene, which probably sounds more than a manual for his work as for GURPS Weird War and the Trail of Cthulhu to GUMSHOE. And the truth is that this experience shows, because The Day After Ragnarok , although modestly known as a manual, technical accuracy overflows on all sides beyond their creative qualities. How is this note? Well, probably in a digest format manual under 130 pages (of which 50 are purely for Savage Worlds rules) we will find an atmosphere with more resources and better presented than in most of the volumes of 350-400 pages circulating out there. Kenneth Hite's prose is precise, fast and fun, and is slowly engulfing us in a rich setting a great pace. In this world, but in many others, we often realize that have a great idea is one thing, and know how to present it in ways that might not alter the reader is quite another. The Day After Ragnarok fortunately successful, and this is probably the best thing you can say a manual setting.
a world devastated by
SNAKE
"The Nazi myth Which is important ... [to] men like Hitler Requires a Götterdämmerung ..."
-US War Department Counterintelligence Assessment, Feb. 12, 1945
all begins in Nazi Germany by the allied forces surrounded the edge of defeat. The forces of Montgomery, Bradley and Zhujov relished the victory, and the German radio Götterdämmerung (Twilight of the Gods, the Norse Ragnarok) of Wagner could be heard day and night. And then in a final act mean, the SS carried out the rituals that were successfully extracted from the verse of the Norse myths, waking Jörmungandr, the Midgard Serpent. No one who looked like her, or a lot of Chinese under a paper snake waving sticks, invoked the mythical serpent, the daughter of Loki and Angrboda.
That's how everything starts with the Nazis beginning the Ragnarok. As will continue throughout the rest of the atmosphere, Kenneth Hite resorts to actual data used as a substrate to make the legend grow . Both the appointment of the Department of Counterintelligence and the fact that the SS had a specific group responsible to seek ritual verses from Norse mythology are true. But let's go.
When a snake's head appeared about 350 miles
devouring the Azores allied commanders were worried slightly. Although the body of the snake (which according to the myths could circle the planet) had not yet fully emerged, Americans felt the threat was great enough to use against the snake's ace in the hole. A lone B-29 took off from Iceland, piloted by Captain Joseph Westover and carrying in their gut nuclear weapons. In a heroic act that would be remembered (or not), he directed his plane into the eye of the snake and blew himself up in an explosion nuclear beheaded mythological monster.
body crushed France and Germany, cutting off the USSR from the west by the curtain call of the Serpent (Serpent Curtain). Also crushed half of England and much of Africa. Huge earthquake ravaged the planet, and the head was a giant tsunami that swept the Atlantic most of the U.S.. The snake venom spread as rain, creating hideous monsters everywhere. His daughters (giant snakes) infested the world, and the USSR, the beginning of the Ragnarok, Stalin managed to raise a few mythological giants who managed to join his cause by assuring them that their villages had been slaughtered by their German enemies evil. This, of course, a lie. Moreover, the nuclear explosion combined with the impact of the body of the serpent threw tons of ash into the atmosphere, causing a nuclear winter that followed its natural course Ragnarok the Fimbulwinter.
Since this is where it really gets better, in my opinion . Perhaps one of the best things about The Day After Ragnarok is the way Kenneth Hite develops a geopolitical context with the snake as a basis, using data intelligently to both historical and invented to give a story with strong pulp influence a splendid aura of verisimilitude. The amount of influence that runs The Day After Ragnarok are numerous: spy movies, pulp literature, tales of Robert E. Howard, Norse mythology ... But despite that the setting is not without a solid foundation with some elements very well indefinitely. When you finish explain why the USSR used mythological giants, or why such a site is a strategic point for the interests of the Rockery Royal Air Force (paragraph), all I can think is "Oh, yeah, makes sense."
The Day After Ragnarok is more than the sum of its parts, and I find it difficult to summarize just some of the great ideas presented in the manual, as is how it all fits together smoothly and takes a global sense the most outstanding This atmosphere. I can say that the British Empire is one of the great powers, with its headquarters moved to Australia, one of the few countries that have escaped the worst consequences of Ragnarok, and maintaining a war sometimes disguised, sometimes not both against the USSR, the most powerful. Both powers hold a stiff competition to extract the dead body of the snake to boost its technology secrets. Secrets that have enabled a new branch of science, OPHI-Tech, and the emergence of that paragraph UK.
In the ravaged and divided U.S. the thing is much less subtle, as their lands were covered almost entirely by the tsunami and the snake venom, making 90% of the country in the Poisoned Lands, a wasteland full of mutants and dangerous animals where people struggle to survive . Wastes which stands, of course, Red Iowa, a city dominated by a mad dictator who has declared himself a communist state populated by lunatics, with a roll similar to Rapture, the city's saga Bioshock. In Spain, meanwhile, nor mythological snakes get rid of Franco, that have remained on the sidelines of the Second World War and to be lucky to have escaped the worst of Ragnarok and be isolated from the USSR The Curtain of the Snake, has one of the largest armies and powerful secret service agents full of sorcerers and Nazi survivors, refugees under the mantle of dictatorship. So now you know: are the bad guys. Although not as much as the USSR, you already know that this is written by an American.
That's how everything starts with the Nazis beginning the Ragnarok. As will continue throughout the rest of the atmosphere, Kenneth Hite resorts to actual data used as a substrate to make the legend grow . Both the appointment of the Department of Counterintelligence and the fact that the SS had a specific group responsible to seek ritual verses from Norse mythology are true. But let's go.
When a snake's head appeared about 350 miles
body crushed France and Germany, cutting off the USSR from the west by the curtain call of the Serpent (Serpent Curtain). Also crushed half of England and much of Africa. Huge earthquake ravaged the planet, and the head was a giant tsunami that swept the Atlantic most of the U.S.. The snake venom spread as rain, creating hideous monsters everywhere. His daughters (giant snakes) infested the world, and the USSR, the beginning of the Ragnarok, Stalin managed to raise a few mythological giants who managed to join his cause by assuring them that their villages had been slaughtered by their German enemies evil. This, of course, a lie. Moreover, the nuclear explosion combined with the impact of the body of the serpent threw tons of ash into the atmosphere, causing a nuclear winter that followed its natural course Ragnarok the Fimbulwinter.
Since this is where it really gets better, in my opinion . Perhaps one of the best things about The Day After Ragnarok is the way Kenneth Hite develops a geopolitical context with the snake as a basis, using data intelligently to both historical and invented to give a story with strong pulp influence a splendid aura of verisimilitude. The amount of influence that runs The Day After Ragnarok are numerous: spy movies, pulp literature, tales of Robert E. Howard, Norse mythology ... But despite that the setting is not without a solid foundation with some elements very well indefinitely. When you finish explain why the USSR used mythological giants, or why such a site is a strategic point for the interests of the Rockery Royal Air Force (paragraph), all I can think is "Oh, yeah, makes sense."
The Day After Ragnarok is more than the sum of its parts, and I find it difficult to summarize just some of the great ideas presented in the manual, as is how it all fits together smoothly and takes a global sense the most outstanding This atmosphere. I can say that the British Empire is one of the great powers, with its headquarters moved to Australia, one of the few countries that have escaped the worst consequences of Ragnarok, and maintaining a war sometimes disguised, sometimes not both against the USSR, the most powerful. Both powers hold a stiff competition to extract the dead body of the snake to boost its technology secrets. Secrets that have enabled a new branch of science, OPHI-Tech, and the emergence of that paragraph UK.
In the ravaged and divided U.S. the thing is much less subtle, as their lands were covered almost entirely by the tsunami and the snake venom, making 90% of the country in the Poisoned Lands, a wasteland full of mutants and dangerous animals where people struggle to survive . Wastes which stands, of course, Red Iowa, a city dominated by a mad dictator who has declared himself a communist state populated by lunatics, with a roll similar to Rapture, the city's saga Bioshock. In Spain, meanwhile, nor mythological snakes get rid of Franco, that have remained on the sidelines of the Second World War and to be lucky to have escaped the worst of Ragnarok and be isolated from the USSR The Curtain of the Snake, has one of the largest armies and powerful secret service agents full of sorcerers and Nazi survivors, refugees under the mantle of dictatorship. So now you know: are the bad guys. Although not as much as the USSR, you already know that this is written by an American.
RESOURCES FOR MASTER
However, as I always say, an atmosphere can be very good and very well be unplayable. So that does not happen, The Day After Ragnarok resorts to various resources. One is not ever lose sight of the scale of adventures, so despite the focus on describing the overall picture includes several sections with specific information of important and specific events that inspire us. Also, under the heading of DJ are several utilities for building campaigns, such as tables to generate events, creating hostile locations or define a scenario based on the level of degradation due to Ragnarok is in each place.
-Wolves Beyond the Border: is the type of more conventional post-apocalyptic campaign where heroes are a heterogeneous group of adventurers to be tough to survive in a hostile environment. It is set in the most dangerous areas, such as Poisoned Lands, Africa or the Pacific Islands.
-Servants of the Crown: designed for a group of players whose characters are all from the same faction. Features as the M15, Free China, SIS, Rhodes University (the largest research center in the world OPHI Tech) or the Great State of Texas.
-Phoenix and the Sword: pjs here still belong to a single faction, but its aim is to improve the world somehow. They may have to rebuild a country, or blow the head of Franco.
For these three types of campaigns include ideas of adventures, traditional characters, antagonists likely, rewards and similar settings in which inspiration. There is also a method of generating random campaigns, although he would never resort to mortgage a year of play sessions is a manual tool that offers masters.
EDITION
Editing The Day of Ragnarok is similar to the Adventurers Edition of Savage Worlds: digest format and paperback. The interior is in black and white, and the layout is very good, but maybe the font size makes it difficult to read some typed documents that complement the content. The illustrations are of good quality, and should highlight the section of vehicles, with photos of the era to illustrate each one of them. I hope this format will continue to expand, because the truth is that I love, by the value for money it offers. I'm tired of spending 35 euros on a core or supplement for a game. Savage Worlds has made perfect in my opinion: a basic $ 10 color with the system, and then a wide range of settings for $ 20 (if it is true that others have thought of adapting environments for SW as Deadlands, Mars and Solomon Kane in this format) I am sure that sooner or later I'll finish making me all. CONCLUSION
The Day After Ragnarok is probably one of the manuals that I really liked in recent years, and become for me a reference as to what that refers good atmosphere. The feeling I had throughout the entire reading has been to continually run into great ideas, surprising and having fun with each one of them. It is surprising that the approach of an atmosphere like this not only has not left a truño infumable, but has resulted in so great a degree. For me, needless to say, a must have. I hope you decide
spend some time and enjoy it as much as me.
Greetings.
Saturday, December 4, 2010
What Uses Purge Dip System
New Revised Edition of Mutant Future
Through guiri popular blog on gaming retroroleplaying GROGNARDIA we learn a great news: Goblinoid Games is about to edit a revised edition of the Mutant Future , which we have discussed here a few times . This revised edition will feature a new cover, plus new interior illustrations (And presumably a new layout) that the truth is that he needed. The best thing is that since the rooms have decided to invest in giving a facelift, the new Mutant Future will be released through normal distribution channels, so it will be much easier to acquire a copy. If there is some justice in the universe, the issue will be on hand, but have not said anything about it and the truth is that I do not get many illusions.
We are delighted, because as announced in time we have decided to use Mutant Future for our campaign, to be a very simple system, easily adaptable and well prepared for a style sandbox game. Although we did a small review about the game, I remember using the same system Labyrinth Lord, which in turn is a retroclón of D & D core. Or, to link to recent events, virtually the same system is to use the Adventures in the East Mark .
I leave for the front end of Mark Allen. The truth is that it has a very cool style, with flat colors and such. Definitely better than the first (though I miss the Spider-Goat).
Anyway, head to my Wish List;)
A greeting.
Through guiri popular blog on gaming retroroleplaying GROGNARDIA we learn a great news: Goblinoid Games is about to edit a revised edition of the Mutant Future , which we have discussed here a few times . This revised edition will feature a new cover, plus new interior illustrations (And presumably a new layout) that the truth is that he needed. The best thing is that since the rooms have decided to invest in giving a facelift, the new Mutant Future will be released through normal distribution channels, so it will be much easier to acquire a copy. If there is some justice in the universe, the issue will be on hand, but have not said anything about it and the truth is that I do not get many illusions.
We are delighted, because as announced in time we have decided to use Mutant Future for our campaign, to be a very simple system, easily adaptable and well prepared for a style sandbox game. Although we did a small review about the game, I remember using the same system Labyrinth Lord, which in turn is a retroclón of D & D core. Or, to link to recent events, virtually the same system is to use the Adventures in the East Mark .
I leave for the front end of Mark Allen. The truth is that it has a very cool style, with flat colors and such. Definitely better than the first (though I miss the Spider-Goat).
Anyway, head to my Wish List;)
A greeting.
Wednesday, December 1, 2010
Gold Price € 20g
field boundaries. SESSION 9 DECEMBER 2010.
Thursday, December 9 at 19:00.
As I discussed the readings of this block belong to various publications, send you details of the pages for each of the texts.
Ferrer Guardia, La Escuela Moderna
pp. 202-207 (The education of the future)
pp. 190-194
http://dl.dropbox.com/u/11178705/laslindes/05ferrer_guardia.pdf
Val del Omar "Feeling of Pedagogy. Kinesthetic. 1932.
pp. 57-60
http://dl.dropbox.com/u/11178705/laslindes/06ValdelOmar.pdf
Francisco José Cuevas Noa. "Anarchism and Education"
pp. 139-149
http://dl.dropbox.com/u/11178705/laslindes/07anarquismo.pdf
Situations Collective, An elephant in school
Págs.79-85 (Making school, being in band)
pp. 103-107 (what can a school?)
http://tintalimon.com.ar/descargar.php?libro=978-987-23140-7-1
I hope. Thank you very much
The Lindes
Research and Action Group
about education, arts and cultural practices
CA2M Art Center Av Dos de Mayo
Constitution
23 28 931 Móstoles, Madrid
Tel + 34 912 760 218 / / Fax + 34 91 618 04 69
ca2m@madrid.org
LINKS THE CA2M
LINDES Web Blog
http://www.ca2m/.org http://surearse.blogspot.com/
Facebook http://www.facebook.com/CA2MMadrid # / group.php? gid = 163483521778
Blip.tv http://laslindes.blip.tv/
Thursday, December 9 at 19:00.
As I discussed the readings of this block belong to various publications, send you details of the pages for each of the texts.
Ferrer Guardia, La Escuela Moderna
pp. 202-207 (The education of the future)
pp. 190-194
http://dl.dropbox.com/u/11178705/laslindes/05ferrer_guardia.pdf
Val del Omar "Feeling of Pedagogy. Kinesthetic. 1932.
pp. 57-60
http://dl.dropbox.com/u/11178705/laslindes/06ValdelOmar.pdf
Francisco José Cuevas Noa. "Anarchism and Education"
pp. 139-149
http://dl.dropbox.com/u/11178705/laslindes/07anarquismo.pdf
Situations Collective, An elephant in school
Págs.79-85 (Making school, being in band)
pp. 103-107 (what can a school?)
http://tintalimon.com.ar/descargar.php?libro=978-987-23140-7-1
I hope. Thank you very much
The Lindes
Research and Action Group
about education, arts and cultural practices
CA2M Art Center Av Dos de Mayo
Constitution
23 28 931 Móstoles, Madrid
Tel + 34 912 760 218 / / Fax + 34 91 618 04 69
ca2m@madrid.org
LINKS THE CA2M
LINDES Web Blog
http://www.ca2m/.org http://surearse.blogspot.com/
Facebook http://www.facebook.com/CA2MMadrid # / group.php? gid = 163483521778
Blip.tv http://laslindes.blip.tv/
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